PARADOX CAT GmbH is a specialist software development partner in the area of real-time graphics.
As a partner / supplier for various premium automotive manufacturers, we support graphical interface development for high-end in car cluster instruments and infotainment systems.
PARADOX CAT GmbH brings together interdisciplinary core competences in the following areas
Project Management and Steering
Project Management and Steering
We find that some of our customers, already have an idea of what it is they want to achieve, but need external expertise to reach those goals. This can be anything from doing technical assessments to actual in house project management. Our project managers aim to control the values of the project (e.g. dates, costs, results). The project control serves to collect and measure performance information in order to make any process improvements possible. To this end, we prepare status reports and forecasts. Our progress reports and evaluations provide information on the performance of the project in terms of content, scope, quality and risks.
One of the challenges facing our customers is reducing complexity from workflow processes. This is especially pertinent when it comes to graphics design and implementation. As well as process design and optimisation, we support with the actual uptake of new processes internally – to ensure follow through. In close coordination with all stakeholders, we develop process optimisation components and smoothly integrate them into existing processes, or if required, we start from scratch. We use proven solutions and our own extensions for a lean and results-oriented workflow.
Tool development is a core pillar of the paradox cat. We have two dedicated teams working in this area. Not only does it support other graphics optimisation work, but we also develop bespoke tools at customer request. We are technology and platform agnostic and have a wealth of experience across most industry technologies currently being used.
We offer various services around Usability methods in relation to ISO-9241. Some of the modules we are experienced in cover Task Analysis in Relation to Use Scenarios, Product Analysis in relation to Product Context, and Requirements Analysis in the software development arena.
We have extensive experience of creative design for HMI interfaces. For some of our customers we also support and consult for their internal design teams.
We work closely with creative design to implement their ideas into production of the Series cars infotainment systems. This includes mapping and establishing the graphics production pipeline, optimisation of graphics for real-time systems and working with tools such as Kanzi, Unity, Scene Composer etc.
Proof of Concept Projects
Proof of Concept Projects
As the market and consumer demand develops, our customers have tough decisions to make about the technical direction their products will be taking in the future. This normally means heavy investment in emerging technologies and platforms. Before these decisions are made we support our customers with technical Proof of Concept projects, which enable us to test out technical scenarios in controlled environments. This ultimately supports our customers by giving them real evidence of potential outcomes. Projects are as diverse as connectivity, cross platform content and in car gesture control
The experiences we bring with us from game development are instrumental to our success. When it comes to HMI, the technology platforms, consumer requirements, customer trends etc we see a significant overlap with the game industry. This goes double for graphics development. We have made a conscious decision to remain embedded in the games industry, as we see so many transferable learnings. We also still develop apps, both independently and with our customers.
As new technologies and working methodologies are slowly being adopted within the automobile sector, our customers also ask us to conduct trainings and workshops for their internal and external staff. This covers topics as varied as Axure Usage and Adoption, Test Protocols and Agile Project Management. The training modules are created based on the needs of the customer – and we always make sure we get feedback.
High-quality solutions that meet the most stringent requirements
The ambition of PARADOX CAT GmbH is to enable the ideas and requirements of our customers. Our goal is to find an optimal product for our customers and to implement it, having evaluated all possible technical options. With our state of the art solutions, we are contributing to realising the future.
The automotive industry of today is characterized by ever-evolving computerization, modern networking and connectivity capabilities, and consistently shorter innovation cycles.
Automobile Infotainment is constantly challenging us with new requirements when it comes to making a variety of new functions available in the car. Due to the rapid development of smartphones, voice control, gesture control or more sophisticated navigation, we are constantly working to keep up to date with the latest technology.
THE LEADERSHIP TEAM
All three members of the Leadership have a long and varied history in the computer games industry and international business. Their areas of expertise include games, tools and engines development, and business development. They all have extensive industry experience, both in start up well as working for larger global organisations.
They understand the value of these varied experiences and take these learnings into successfully running PARADOX CAT GmbH They are inspired by the fact they are continually learning from each other and excited about the future of PARADOX CAT GmbH.
CEO and Owner
Dmitri Kolb: CEO and Founder
Dmitri is a creator with a vision.
Dmitri has a passion for developing cutting edge graphics technology. He started programming games at the age of 11. He just could not beat his self-developed game-AI on his first 8bit computer. With 20 years of deep experience in developing software technology for games and medical visualisations, for larger companies and startups, Dmitri helped AUDI take its first steps in 3D Virtual Cockpit graphics development.
Dmitri loves the boundary pushing Ultima game series, especially VII, and with Richard Garriott’s permission and support developed an authentic iOS port of the first “3D” RPG game Akalabeth.
Dmitri’s favourite car: He loves his AUDI S6 Avant – wonderfully practical for the family and also a sports car. He admires Tesla cars and Elon Musk’s courage.
“Great development process is more than just optimisation. It’s about truly understanding the customer and helping teams to achieve better results on time.”
Olaf Hassenrück: CRO
Olaf is a practitioner and doer.
He loves it to explore new ways of thinking in terms of marketing and distribution which often results in fresh concepts and processes to help customers in the most efficient way.
Olaf has been working as business pro for about 20 years for companies like Bertelsmann and Disney after he was running his own marketing consulting agency.
Olaf likes team oriented gameplay so online games are a must for him. Nothing´s better than hanging around with some friends online discovering exciting worlds and beating impossible quests.
Olaf has rediscovered his love for cars with the introduction of electric cars in the market and is pretty keen on learning more about new inventions and developments. Hopefully 2019 will be the year where dreams come true and he will get his very first own e-car.
“Working in the service industry means 100% commitment and an holistic understanding of the requirements and the desires of the customers – and the power to implement this in a practical manner. Only this is the road to success and guarantees happy and satisfied customers.”
Christof Ruch: CTO
Christof is a solution seeker and doer.
Christof is a programming addict. He has been developing software since he was 11 years old. With 20 years of managing software teams for Brainlab, NxN, Avid and Conject, Christof loves to explore the technical ecosystems of different industries.
Christof is a fan of Pro Evolution Soccer, because to him this is the best local multiplayer game available, and never gets boring if you play against your friends
Christof’s favourite car: His Mercedes SLK original series R170 – from a time when design had edges and corners and the WWW had just been invented.
“No art can be created without tools, and while great art does not necessarily require great tools, I believe every artist should have access to the best tools and tool-smiths possible.”
Experienced. Innovative. motivated. We are passionate about our Mission.
We are a competent, experienced team with the ambition to realise our potential, here at PARADOX CAT GmbH Together we have the mission to make HMI development innovative and efficient through both established and emerging technology, with an interdisciplinary mindset. Our philosophy is to work closely with one another and utilize each other skillsets. It’s also much more rewarding and fun this way!
Come and join us!
If you would like to participate in our journey for unique infotainment solutions we eagerly await your application. We look forward to meeting you!
What we offer:
Exciting projects within the scope of HMI development
Time for independent work and further development possibilities
Flexible working hours
Bright, friendly office with fantastic terrace.
Snacks, drinks and coffee at your disposal
Send us your full application including salary expectations today. If you don’t see something that quite matches you at the moment, we would still like to hear from you and see if there is a good fit.
Please send your application directly to Maximilian Eberle, firstname.lastname@example.org
Please contact us if you want to know more about what we are doing, and for any collaboration opportunities. You may do this by either using the contact form below, or directly by email (Email: email@example.com). We look forward to hearing from you.
Brienner Str. 53